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2-4 you must choose three of your towns to be Safe Towns. Divide the land into three regions with one Safe Town near the middle of each, so that a Safe Town can be easily reached from anywhere in your land.

Then, if one of you accidentally kills someone, you can run to a Safe Town and find protection from being put to death. But you must not have been angry with the person you killed.

For example, suppose you and a friend go into the forest to cut wood. You are chopping down a tree with an ax, when the ax head slips off the handle, hits your friend, and kills him. You can run to one of the Safe Towns and save your life. You don't deserve to die, since you did not mean to harm your friend. But he did get killed, and his relatives might be very angry. They might even choose one of the men from their family to track you down and kill you. If it is too far to one of the Safe Towns, the victim's relative might be able to catch you and kill you.

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This is the rule concerning anyone who kills a person and flees there for safety—anyone who kills a neighbor unintentionally, without malice aforethought. For instance, a man may go into the forest with his neighbor to cut wood, and as he swings his ax to fell a tree, the head may fly off and hit his neighbor and kill him. That man may flee to one of these cities and save his life. Otherwise, the avenger of blood(A) might pursue him in a rage, overtake him if the distance is too great, and kill him even though he is not deserving of death, since he did it to his neighbor without malice aforethought.

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